My debut title, Jarumi, is currently in development for PC. The project originally began as a personal hobby during my time in employment. While it should have been released much earlier, limited free time meant development could only happen in between work hours, which eventually led to several periods of burnout.
Since leaving my job in late 2024, I’ve been able to focus on the project fully, with minimal interruptions, and development has been progressing steadily and positively ever since.
Jarumi is a 3D action platformer centered around Jarumi, a lone warrior whose mission is to stop the villain Halaka from conquering the world. The game draws inspiration from Crash Bandicoot and is set in a fantasy, prehistoric, tribal-themed universe. It’s fast-paced, gritty, and action-packed, with its own unique nuances that give it a distinct feel compared to other platformers, at least that is the goal 😄
The game is currently scheduled for release in 2026, so keep checking the site for future updates.